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Notes to the Teacher

The Y2K Terrestrial Zoo Theme Park WebQuest

http://www.mccsc.edu/~wtamborr/class/y2k.html
Designed by
Wendy Tamborrino
This lesson was developed as a "spinoff" of Zelda's Zany Zoo, a webquest developed through the Instructional Technology Development Consortium.
Introduction | Task | Resources | Process | Evaluation | ReflectionConclusion
 

Introduction

Spotted lions, long-necked tigers, and small-headed bears, oh my!
The time...January 1, 2001.
The event...Y2K! (Year 2000)

Not only have the computers gone crazy, but the world is in total chaos!  The arrival of the new millenium has brought rapid, unusual changes in animal behavior.   Scientists aren't sure why this is happening, but one thing they do know is that the animal kingdom has been affected by Y2K.  Crazy creatures are everywhere as a result of, what scientists believe to be, crossbreeding. This phenomena has peaked the interest of the general public.  Your local community, Parks & Recreation, and the Town Planning Committee all agree that this phenomena could bring a lot of money and value to your town.  Therefore, plans are under way to build a giant zoological theme park, called The Y2K Terrestrial Zoo Theme Park, where these new creatures may be featured.

You have been chosen to be a member of the Y2K Zoo DesignTeam.  This team is composed of Subject Matter Experts (SME) in zoology, Instructional Designers (ID), Zoo Planners, and Public Relations (PR) Specialists.  Your team's first mission is to conduct research so they may acquire enough information about these creatures and their habitats.  Next, you will use this information to develop an enclosed animal habitat that will allow both the creatures to survive as well as provide an educational, entertaining learning environment for the general public.  Finally, your team will pitch your zoo theme park ideas before the Town Planning Committee and Parks & Recreation.  Good Luck!
 

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Task

Your Y2K Zoo Design Team will be assigned to research, name, and classify the Y2K creatures for each of the 5 animal groups; fish, reptiles, mammals, amphibians, or birds.  Next, your team will select an animal group to represent and be responsible for designing a model of that animal group's section of the Y2K Terrestrial Zoo Theme Park.  Your section will include animal displays and habitats, rides, souvenir shops, and snack shops all designed around the theme of your assigned animal group.  Once you have been assigned to a group there will be some very important tasks that must be completed prior to your final presentation before the Town Planning Committee and Parks & Recreation:
1. Research the habitats, behaviors, characteristics, and adaptations of the animals responsible for the reproduction of your crossbred Y2K creature.
2.  Based on your team's research, draw a picture of your Y2K creature and its habitat using the Crazy Creature Information Sheet.  Rename and reclassify each Y2K creature into The Animal Kingdom.
3. Design a map or a blueprint of your section of the Y2K Terrestrial ZooTheme Park. Be sure to include the locations for your creature's animal display and habitat, a souvenir shop that will sell gift items specific to your section of the park, a restaurant or snack vendor, a ride, and a petting zoo (if appropriate).
4.  Design an educational display using HyperStudio to provide information about each animal and their habitat.  This will appear at the entrance to each section of the zoo theme park.
5.  Design advertising for the zoo (brochures, one-minute radio ad, news ad)
6.  Design 2 rides (one adult, one kiddy) for your section of the zoo.
7.  Design a sample menu for a restaurant or snack vendor that will be located in your section of the zoo. (include the name of the restaurant, description of food items, and prices)
Once your design research is completed, your Y2K Design Team will prepare an electronic presentation to persuade the Town Planning Committee and Parks & Recreation to "buy into" your concept of  the Y2K Terrestrial Zoo Theme Park.  Include the following in your presentation: back to top


Resources

Animal Links
5 Groups of Animals with Backbones (special links from Yahooligans) Animal Behavior Links Links to Theme Park Maps and Rides
  • Walt Disney World - Magic Kindgom Park Map - http://www.disney.go.com/DisneyWorld/ThemeParks/disney_magic_kingdom_map.html
  • Walt Disney World - Epcot Map - http://www.disney.go.com/DisneyWorld/ThemeParks/disney_epcot_map.html
  • Walt Disney World - Asia - http://www.disney.go.com/disneyworld/asia/index.html
  • Walt Disney World - Disney-MGM Studios Map - http://www.disney.go.com/DisneyWorld/ThemeParks/disney_disney_mgm_map.html
  • Thrill Rides at Cedarpoint - http://www.cedarpoint.com/thrill/index.htm
  • Kiddy Rides at Gemini Children's Area, Cedar Point - http://www.cedarpoint.com/kids/jrgem.htm
  • Anheuser Busch Theme Parks - http://www.4adventure.com/
  • Zoo Links back to top


    Process
    Part I: Individual Work (complete prior to design team work in Part II)
    1. Conduct independent research on animals that are classified in your animal group.  Decide on two animals that you want to crossbreed to create a Y2K creature. Start a project journal to record information, thoughts, and ideas as you work on this project. Independently complete animal research to create a crazy creature based on what they've learned about animal characteristics, adaptations, feeding, breeding, and habitats.
    2. Name your new creature and complete the Crazy Creature information sheet. (be sure to classify your creature according to a phylum, family, order, and related species). You will include key facts about your new creature as well as a drawing of its habitat and a drawing of what it looks like.
    3. Meet with your animal group (e.g. fish, birds, reptiles, amphibians, mammals) to share your new creatures.
    4. Decide on a name for your section of the zoo park.

    Part I: Y2K Design Team Work
    1.  Within your animal group, decide which job role each member will be.
     

    Job Role Job Description
    Instructional Designer  

    (2 per team)

    Work with Zoologist to: 

    1. create an educational display using HyperStudio 
    2. design and illustrate habitat for creatures

    Zoologist  

    (1-2 per team)

    Work with Instructional Designer as a Subject Matter Expert (SME) to: 
    1. create HyperStudio educational display,  
    2. design and illustrate habitat for creatures
    Public Relations (PR) Specialists 

    (1 per team)

    Work with other PR Specialists from each animal group to promote and advertise the zoo park. The PR Specialist will: 
    • collaboratively design a zoo logo which will be used throughout the zoo,
    • collaboratively create a one minute radio ad,
    • collaboratively write up a newspaper advertisement for the zoo park
    • individually design souvenirs or memorabilia for your section of the zoo park
    Zoo Planners  

    (1 per team)

    Works with Zoo Planners from each animal group to design the overall park layout and the detailed layout of individual sections of the zoo park.  
     
     

    2. All Zoo Planners meet together to collaborate on a layout for the entire zoo park. You will create a blueprint layout of the entire zoo park. Be sure to include locations for the following on your blueprint:

    3. Instructional Designers and Zoologists work together on the educational display that will appear at the entrance of each new section of the zoo park. Design and develop a HyperStudio stack that contains information about each of your creatures (taken from your Crazy Creature information sheet).

    4. All PR Specialists will meet to brainstorm and develop logo designs and radio ads. They will then vote on a logo design that will be used throughout the entire zoo theme park.

    5. Zoo Planners present the layout of the zoo with each design team.

    6. PR Specialists present their logo designs and radio ads to each design team.

    7. Zoologists and Instructional Designers- on an piece of posterboard, design a habitat for the Y2K Zoo where visitors may see your creatures in their natural environment. As you plan the habitats, think about which creatures could you put together in one habitat and which creatures should not be put together in one habitat.  Make sure you think about predators!

    8. Zoo Planners and PR Specialists work together to design names and products to be sold in a souvenir shop and a restaurant/snack vendor for their section of the zoo.  They will also design 2 rides (one adult  and one kiddy ride) for each of the 5 sections of the zoo park. Make sure your designs match the theme of your section of the zoo.

    9. Prepare your "pitch presentation" to the Town Planning Committee and Parks & Recreation.  Each animal group will prepare a presentation using PowerPoint or HyperStudio . Include this information in your presentation:

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    Learning Advice for working in teams:

    1. Begin teamwork with an overview.  Make sure your team reads through all information first so everybody will know what tasks need to be completed during your meeting time. Time is crucial!

    2. Everybody needs a group job role: Each time you meet with your Y2K Design Team, you will be assigned to certain job responsibilites so your group may function effectively.  Here are some suggested job roles:

    3. Every member of your group is important. No decision is to be made until all group members have voiced their opinion.

    4. Listen to the minority voice. Is there someone in the group who isn't participating or tends to be shy?  Try asking them, "We haven't heard from you, John.  What is your opinion about...?"

    5. Don't be married to your idea.  You may have a neat idea, but when it's brought to the table, others may not think it's as neat as you think it is.  Don't take offense.  Ask your group to reconsider your idea explaining to them important qualities about your idea.  If you still have no luck, put your idea on hold and begin working on another neat idea that matches the direction your group is going.

    6.  Compliment each other's work.  Positive praise encourages positive attitudes and ideas.  Everybody likes to know when they're doing a great job!
     


    Evaluation

    Instructional Designers and Zoologists will be evaluated by using the Instructional Designer/Zoologist Rubric.
    Zoo Planners will be evaluated by using the Zoo Planner Rubric.

    (HyperStudio or PowerPoint products may also be assessed by using our class-generated Multimedia Presentation Rubric.)

    Y2K Design Team "pitch" presentations will be evaluated based on the following questions:

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    Reflection
    1. What was the one thing during this activity that you think that you will remember six months from now?
    2. How did you contribute to this project?
    3. Did you accept ideas from others in the group?  If so, how did this contribute to the project?
    4. What are you most proud of in this project?
    5. . How did you organize information as you researched?  Was this effective?  What could you do differently next time to make it more effective?

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    Conclusion

    Through this activity you have learned about the diversity of life and the way animals interact with their habitat and environment.  While it may not seem possible right now for our world to be in chaos when the new millenium arrives, have you ever wondered what rlly might happen to our world?  It's never too late to plan for the future!
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    Page prepared by Wendy A. Tamborrino
    Last updated: 4/1/99
    URL: http://www.mccsc.edu/~wtamborr/class/y2k.html
    Comments: wtamborr@mccsc.edu
    Binford Elementary School
    Monroe County Community School Corporation
    Bloomington, Indiana, 47401
    1999