Robert's Reviewz 
 

Inside 3D Studio MAX

 Inside 3D Studio MAX: Volume II is an extremely helpful tutorial  for (you guessed it!) 3D Studio MAX.  Expanding on the techniques learned in Vol. I, Vol. II includes information on NURBS (non-uniform rational B-splines), Metaball modeling, a section for Real Time 3D Games, and other useful topics.  Filled with screen-shots to help illustrate examples, this tutorial is up-to-date with methods and short-cuts.  However, this was written before 3D Studio MAX version 2.0 appeared on the market, so it may be a little incompatible for the newest features.  If you skip the first Volume and go directly to this one, bear in mind that the authors have assumed that the readers have an expansive knowledge of 3D Studio MAX's functions.  Reading the first Volume is highly recommended, as the second expands on the first.
This reference book includes a CD filled with examples, plug-ins like Electrolyze by Harry Denholm, and useful programs such as 4D Paint by 4D Vision and Clay Studio by Digimation.  If you don't feel like slogging all the way through it, the layout is as such that you can read one section, oh say Metaball Modeling, and not need to read the other sections like 3d Mesh painting.  The CD also includes tutorials and scenes for extended examples.  Easy to read and use, this book is a must for budding artists. 
More Reviewz by Robert:
 Executive Orders
The Illustrated Hitchhikers Guide to the Galaxy

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